wbgolive3
Freshman
Antiquity-Corporal
chilling
Posts: 40
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Post by wbgolive3 on Jun 13, 2013 6:25:39 GMT
An extended session of hands-on time with the hotly anticipated MMO brought us to the familiar city from Elder First, I dug into the detailed options for the character creator. In addition to choosing a race, face and body morphing options help to assure that each character should look distinct within the game world; these options are significantly more detailed than many MMOs. I opted for the Dragon Knight class, which appears to be a multi-purpose fighter class with a wide variety of ability options. Scrolls II, and we got a taste of combat and questing. During my hour of playtime, I make my way through a number of small sidequests, as well as an extensive mission chain that sees my character thwarting an assassination attempt on the local king. Questing feels more directed and story-driven than many MMOs, and less focused on "kill this many foes" or "collect this many objects." Even so, in the balance between traditional MMOs and the familiar Elder Scrolls games, the game undeniably feels closer to an MMO than its single-player RPG forebears.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 16, 2013 14:15:31 GMT
Lol Did you copy and paste this?
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wbgolive3
Freshman
Antiquity-Corporal
chilling
Posts: 40
|
Post by wbgolive3 on Jun 16, 2013 18:05:55 GMT
yes i did didn't feel like typing it all
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